Create a 2D roguelike game using Makinom.
This game tutorial series will teach you how to build a 2D roguelike game with procedurally created tile based levels. The tutorials will focus on the Makinom workflow, i.e. creating schematics and setting up machine components.
Download the finished project (zip file of the complete Unity project) or the tutorial assets (unitypackage file to import into a new Unity project) below.
In the 1st tutorial we’ll take a look at the basic project setup.