08 Game Over

Setting up the game over mechanic.

07 Enemy Mechanics

Setting up the enemy’s movement.

06 Game Manager and HUD

Setting up the turn based mechanic and a HUD.

05 Walls, Food and Exit

Setting up some game mechanics.

04 Player Controls

Setting up the player’s┬ámovement controls.

03 Level Generation Machines

Setting up the machines generating the level.

02 Generating the Level

Setting up the procedural level generation.

01 First Steps

A quick overview over the project and setting up the basics of the 2D roguelike game.