HomeMakinom 1Tutorial2D Roguelike
Setting up the game over mechanic.
Setting up the enemy’s movement.
Setting up the turn based mechanic and a HUD.
Setting up some game mechanics.
Setting up the player’s movement controls.
Setting up the machines generating the level.
Setting up the procedural level generation.
A quick overview over the project and setting up the basics of the 2D roguelike game.