08 Game Over

Setting up the game over mechanic.


07 Enemy Mechanics

Setting up the enemy’s movement.


06 Game Manager and HUD

Setting up the turn based mechanic and a HUD.


05 Walls, Food and Exit

Setting up some game mechanics.


04 Player Controls

Setting up the player’s movement controls.


03 Level Generation Machines

Setting up the machines generating the level.


02 Generating the Level

Setting up the procedural level generation.


01 First Steps

A quick overview over the project and setting up the basics of the 2D roguelike game.