Use plugins to extend Makinom’s functionality.
Use plugins to extend Makinom’s functionality.
Plugins can be used to add content and store custom settings in the Makinom project asset without changing the source code of Makinom. A plugin must be provided in form of a DLL.
The full version of Makinom contains a plugin example project.
You’ve created a plugin or want to request a plugin?
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Add new functionality to Makinom using a functionality plugin. These plugins must be added as plugins in the Makinom editor (Editor > Plugins).
This plugin connects Makinom and ORK Framework and allows cross saving, forwarding control blocks and adds new Makinom schematic nodes and ORK event steps (e.g. for calling ORK game events and variable transfers).
The plugin is available for free, the latest version is 1.1.1.
This plugin allows compressing Makinom save game data to reduce file size. E.g. storing terrain changes (using Terrain nodes in schematics) can result in big save game files.
The plugin is available for free, the latest version is 1.0.3.
This plugin adds support for saving Compass Navigator Pro points of interest states with Makinom save games and new schematic nodes.
The plugin is available for free, the latest version is 1.0.0.
This plugin adds support for Ultimate Survival and new schematic nodes.
The plugin is available for free, the latest version is 1.0.0.
Add new nodes to Makinom using a node plugin. Node plugins work out of the box and don’t need to be added in the Makinom editor – the new nodes are available automatically when the plugin is imported into your project.
This plugin adds new schematic nodes to Makinom to support Unity Ads.
The plugin is available for free, the latest version is 1.0.2.
This plugin adds new schematic nodes to Makinom to support Unity Analytics.
The plugin is available for free, the latest version is 1.0.2.
This plugin adds new schematic nodes to Makinom to support Unity’s MovieTexture texture type.
The plugin is available for free, the latest version is 1.0.4.
This plugin adds new schematic nodes to Makinom to support Cinemachine, a procedural camera system available for free in the Unity Package Manager.
The plugin is available for free, the latest version is 2.0.0.
These scripts add additional functionality to Makinom or act as a wrapper between Makinom and other products.
This plugin adds support for using Poly|Nav 2D in move component selections (e.g. Move To Interaction settings).
The script is available for free, the latest version is 1.0.1.
This plugin adds support for game object pooling using Core Game Kit by Dark Tonic.
The script is available for free, the latest version is 1.0.2.
This plugin adds support for game object pooling using Pool Boss by Dark Tonic.
The script is available for free, the latest version is 1.0.2.