Add A* Pathfinding support for movement components.
A* Pathfinding is a pathfinding solution by Aron Granberg. The script adds the A* AI Path component type for movement components (e.g. for moving to an interaction, or combatants in ORK 3).
The movement component will use an AI Path component (from A* Pathfinding) for movement – for the best setup, add the component to your moving game objects
This script is available for free, the latest version is 1.0.0.
Adding the Script #
Before importing the script into your Unity project, make sure you’ve got Makinom and A* Pathfinding imported in it. You’ll need at least Makinom 2.1.0.
The script will be imported into Assets/Gaming Is Love/Makinom 2/Plugins/Scripts/, but you can move it to a different location if you want.
After importing, you have the A* AI Path component type available as a movement component.