Add schematic nodes for Footstepper and a new Makinom Player Footstepper component support.
Footstepper is a complete footstep solution for Unity.
These nodes are available for free, the latest version is 1.0.1.
Adding the Nodes/Component #
Before importing the nodes into your Unity project, make sure you’ve got Makinom and Footstepper imported in it. You’ll need at least Makinom 2.0.0 and Footstepper 1.8.0.
The nodes will be imported into Assets/Footstepper/Integrations/Makinom 2/, but you can move them to a different location if you want.
After importing, you have the nodes available in schematics in Add Nodes > Movement > Footstepper.
The Makinom Player Footstepper component is an alternative Footstepper component, automatically determining if the game object is the player or not, adding a separate mode for non-player Footsteppers.
Available Nodes #
The following nodes are available.
FS Change Mode #
Changes the mode of a Footstepper component.
FS Change Effect Tag #
Changes the effect tag of a Footstepper component.
FS Play Footstep #
Tries playing a footstep on a Footstepper component.