Add schematic nodes for Unity Ads support.
Unity Ads is a monetization framework and is available for free in the Unity Package Manager.
These nodes are available for free, the latest version is 1.0.0.
Adding the Nodes #
Before importing the nodes into your Unity project, make sure you’ve got Makinom and Unity Ads imported in it. You’ll need at least Makinom 2.0.0 and Unity Ads (Advertisement) 3.6.1.
The nodes will be imported into Assets/Gaming Is Love/Makinom 2/Plugins/SchematicNodes/, but you can move it to a different location if you want.
After importing, you have the nodes available in schematics in Add Nodes > Game > Unity Ads.
Available Nodes #
The following nodes are available.
Initialize Unity Ads #
Manually initialized Unity Ads. Only use this when not using automatic initialization.
Show Unity Ad #
Show an advertisement in your project.
Is Unity Ads Ready #
Checks if Unity Ads is ready. If it’s ready, Ready is executed, otherwise Not Ready.
Is Unity Ads Initialized #
Checks if Unity Ads is initialized successfully. If it’s initialized, Initialized is executed, otherwise Not Initialized.
Is Unity Ad Showing #
Checks if Unity Ads is currently showing an advertisement. If an ad is being shown, Showing is executed, otherwise Not Showing.
Is Unity Ads Supported #
Checks if Unity Ads supports the current platform. If the platform is supported, Supported is executed, otherwise Not Supported.