06 Game Controller

Setting up the game controller spawning the enemy waves.


05 Asteroids

Setting up the asteroids.


04 Hit and Destroy

Setting up game mechanics to hit and destroy enemies and the player.


03 Player Weapon Controls

Setting up the player’s weapon controls.


02 Player Move Controls

Setting up the player’s movement controls.


01 First Steps

A quick overview over the project and setting up the basics of the space shooter game.


Setting the Player

This simple schematic is used to set a game object in the scene to be the player.


Global Machine

Learn more about global machines and what you can use them for.


Game Starters

Game starters are crucial to starting Makinom and your game – learn more about them and where they’re used.


Pooling

Pooling can be used to increase the performance of your game – learn more about it and when to use it.