01 First Steps
A quick overview over the project and setting up the basics of the space shooter game.
Setting the Player
This simple schematic is used to set a game object in the scene to be the player.
Game Starters
Game starters are crucial to starting Makinom and your game – learn more about them and where they’re used.
Pooling
Pooling can be used to increase the performance of your game – learn more about it and when to use it.