These tutorials cover specific gameplay elements by setting up schimatics.

Learn using schimatics to create things like controls, game logic or cut-scenes. Schimatics are the core of Makinom and will be used to make your game idea come together.

New tutorials will be added on a regular basis, so come by more often!

You’ve got a request for a schematic, need help or want to help others with your own tips, tricks or tutorials?

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Basics

Setting the Player

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Player Controls

Simple Character Control

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Camera Controls

Mouse Orbit Camera

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AI

Random Waypoints

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