06 Game Manager and HUD

Setting up the turn based mechanic and a HUD.


05 Walls, Food and Exit

Setting up some game mechanics.


04 Player Controls

Setting up the player’s movement controls.


03 Level Generation Machines

Setting up the machines generating the level.


02 Generating the Level

Setting up the procedural level generation.


01 First Steps

A quick overview over the project and setting up the basics of the 2D roguelike game.


June
02
2015

Makinom 1.0.0

The initial release version of Makinom is here – everything is brand-new!


General Scripting Information

A brief overview on where you can find what you’re looking for when accessing Makinom’s data.


Setting up project references

To compile the source code into the Makinom.dll used by your Unity project, you need to set up the references in MonoDevelop.


08 Enemy Spawner

Setting up the enemy spawner.