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Makinom
2.21.0
API Documentation
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Public Member Functions | |
override void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
override string | ToString () |
virtual RaycastOutput | Raycast (IDataCall call, Camera camera, bool storeCoords) |
virtual List< RaycastOutput > | RaycastAll (IDataCall call, Camera camera, bool storeCoords) |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
Public Attributes | |
string | type = "" |
BaseRaycastType< T > | settings = new ScreenRaycastType<T>() |
RaycastTypeOverride | raycastType = new RaycastTypeOverride() |
FloatValue< T > | layerMask = new FloatValue<T>(typeof(FloatValue_LayerMaskType<T>)) |
Vector3Value< T > | originOffset = new Vector3Value<T>() |
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virtual |
Called for the field defined using the settingAutoSetup
option of the GamingIsLove.Makinom.EditorInfoAttribute.
fieldName | The name of the field the function is called for. |
Reimplemented from GamingIsLove.Makinom.BaseData.