Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.RaycastOutput Class Reference

Public Member Functions

 RaycastOutput (RaycastHit hit)
 
 RaycastOutput (RaycastHit hit, bool storeCoords)
 
 RaycastOutput (RaycastHit2D hit)
 

Public Attributes

bool is2D = false
 
float distance = Mathf.Infinity
 
Vector3 point = Vector3.zero
 
Vector3 normal = Vector3.zero
 
Transform transform
 
Vector3 barycentricCoord = Vector3.zero
 
Vector2 lightmapCoord = Vector2.zero
 
Vector2 textureCoord = Vector2.zero
 
Vector2 textureCoord2 = Vector2.zero
 
int triangleIndex = 0
 
Vector2 centroid = Vector2.zero
 
float fraction = 0