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Makinom
2.21.0
API Documentation
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Public Member Functions | |
FloatValue (float value) | |
FloatValue (System.Type settingsType) | |
override void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual float | GetValue (IDataCall call) |
virtual float | GetValuePreview (IDataCall call) |
virtual void | GetUsedHandlers (ref List< VariableHandler > list, DataCall call) |
override string | ToString () |
override void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
Public Attributes | |
string | type = "" |
FloatValue_BaseType< T > | settings = new FloatValue_ValueType<T>() |
MathFunction | mathFunction = new MathFunction() |
Properties | |
virtual bool | NeedsCall [get] |
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virtual |
Called for the field defined using the settingAutoSetup
option of the GamingIsLove.Makinom.EditorInfoAttribute.
fieldName | The name of the field the function is called for. |
Reimplemented from GamingIsLove.Makinom.BaseData.
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virtual |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject.
data | GamingIsLove.Makinom.DataObject containing the data. |
Reimplemented from GamingIsLove.Makinom.BaseData.