Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.FormulaCall Class Reference
Inheritance diagram for GamingIsLove.Makinom.FormulaCall:
GamingIsLove.Makinom.IDataCall

Public Member Functions

 FormulaCall (float initialValue, object user, object target)
 
 FormulaCall (float initialValue, object user, object target, VariableHandler localVariables, SelectedDataHandler localSelectedData)
 
 FormulaCall (float initialValue, object user, object target, VariableHandler localVariables, SelectedDataHandler localSelectedData, int inputID)
 
virtual void BeginSubCalculation (FloatOperator formulaOperator, float initialValue)
 
virtual void EndSubCalculation ()
 

Public Attributes

float initialValue = 0
 
float result = 0
 

Protected Member Functions

 FormulaCall (FormulaCall parentCall, float initialValue)
 

Protected Attributes

FormulaCall parentCall
 
FormulaCall subCall
 
FloatOperator subOperator
 
object user
 
GameObject userGameObject
 
object target
 
GameObject targetGameObject
 
VariableHandler localVariables
 
SelectedDataHandler localSelectedData
 
int inputID = 0
 

Properties

virtual object User [get, set]
 
virtual GameObject UserGameObject [get]
 
virtual object Target [get, set]
 
virtual GameObject TargetGameObject [get]
 
virtual int InputID [get]
 
virtual bool HasDebug [get]
 
virtual IDebug DebugInfo [get]
 
virtual float TimeScale [get]
 
virtual float DeltaTime [get]
 
virtual VariableHandler Variables [get]
 
virtual SelectedDataHandler SelectedData [get]
 
virtual FormulaCallCurrent [get]
 
- Properties inherited from GamingIsLove.Makinom.IDataCall
int InputID [get]
 
float TimeScale [get]
 
float DeltaTime [get]
 
VariableHandler Variables [get]
 
SelectedDataHandler SelectedData [get]
 
bool HasDebug [get]
 
IDebug DebugInfo [get]