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Makinom
2.21.0
API Documentation
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Public Member Functions | |
List< GameObject > | Find (Vector3 position, DataCall call) |
void | Find (Vector3 position, DataCall call, List< GameObject > list) |
override string | ToString () |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
FindObjectTypeSimple | type = FindObjectTypeSimple.Name |
bool | multiple = false |
StringValue< GameObjectSelection > | name = new StringValue<GameObjectSelection>() |
StringValueCheck | nameCheck = StringValueCheck.IsEqual |
bool | nameIsValid = true |
RangeCheckType | rangeCheck = RangeCheckType.None |
RangeValue | range |
bool | useNearest = false |