Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.SelectedDataChange< T > Class Template Reference
Inheritance diagram for GamingIsLove.Makinom.SelectedDataChange< T >:
GamingIsLove.Makinom.BaseData GamingIsLove.Makinom.IBaseData

Public Member Functions

 SelectedDataChange (string key, SelectedDataOriginType origin)
 
void Change (object data, IDataCall call, bool first)
 
override string ToString ()
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 

Public Attributes

SelectedData< T > selectedData = new SelectedData<T>()
 
ListChangeType changeType = ListChangeType.Set
 

Properties

bool IsClear [get]