Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.SelectedDataChange< T > Member List

This is the complete list of members for GamingIsLove.Makinom.SelectedDataChange< T >, including all inherited members.

Change(object data, IDataCall call, bool first) (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
changeType (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
EditorAutoSetup(string fieldName)GamingIsLove.Makinom.BaseDatavirtual
GetData()GamingIsLove.Makinom.BaseDatavirtual
IsClear (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
selectedData (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
SelectedDataChange() (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
SelectedDataChange(string key, SelectedDataOriginType origin) (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >
SetData(DataObject data)GamingIsLove.Makinom.BaseDatavirtual
ToString() (defined in GamingIsLove.Makinom.SelectedDataChange< T >)GamingIsLove.Makinom.SelectedDataChange< T >