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Makinom
2.21.0
API Documentation
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Public Member Functions | |
override void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
void | Add (GameObject gameObject) |
void | Remove (GameObject gameObject) |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
ControlBlockType | blockType = ControlBlockType.None |
ControlPlaceType | placeType = ControlPlaceType.Player |
bool | fromRoot = false |
ChildObjectSettings | childObject = new ChildObjectSettings() |
bool | useTemplate = true |
AssetSelection< MachineTemplateAsset > | template |
MachineComponentSetup | machineSetup |
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virtual |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject.
data | GamingIsLove.Makinom.DataObject containing the data. |
Reimplemented from GamingIsLove.Makinom.BaseData.