Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.ISaveGameHandler Interface Reference

Public Member Functions

void AddSaveData (ref UIButtonInputContent fileInfo, DataObject data)
 
void SetLoadData (DataObject data, ref string sceneName, ref int spawnID)
 
void Loaded (DataObject data)
 

Properties

bool HandlePlayerPosition [get]