Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.Vector3Operator Class Reference
Inheritance diagram for GamingIsLove.Makinom.Vector3Operator:
GamingIsLove.Makinom.BaseData GamingIsLove.Makinom.IBaseData

Public Member Functions

 Vector3Operator (BaseVector3Operator type)
 
override void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
override string ToString ()
 
virtual Vector3 Use (Vector3 currentValue, Vector3 value)
 
virtual void Use (ref Vector3 currentValue, Vector3 value)
 
void OldDataUpgrade (DataObject data, string dataKey)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 

Public Attributes

string type = typeof(SetVector3Operator).ToString()
 
BaseVector3Operator settings = new SetVector3Operator()
 

Static Public Attributes

static Vector3Operator Set = new Vector3Operator(new SetVector3Operator())
 

Member Function Documentation

◆ EditorAutoSetup()

override void GamingIsLove.Makinom.Vector3Operator.EditorAutoSetup ( string  fieldName)
virtual

Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute.

Parameters
fieldNameThe name of the field the function is called for.

Reimplemented from GamingIsLove.Makinom.BaseData.