Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.VariableTextFileHandler Class Reference
Inheritance diagram for GamingIsLove.Makinom.VariableTextFileHandler:
GamingIsLove.Makinom.BaseTextFileHandler GamingIsLove.Makinom.BaseTypeData GamingIsLove.Makinom.IBaseData

Public Member Functions

override string ToString ()
 
override void SaveFile (string fileName, string data)
 
override string LoadFile (string fileName)
 
override void DeleteFile (string fileName)
 
override bool FileExists (string fileName)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseTypeData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
virtual bool IsType (string type)
 Checks if the setting is of a defined type. More...
 
virtual string GetGenericTypeName ()