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void | Clear () |
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bool | CanStart (int count) |
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void | GetStarted (bool useFingers, ref List< int > list) |
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void | Use (int fingerID) |
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Vector2 | GetPosition (int fingerID) |
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Vector2 | GetDelta (int fingerID) |
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Vector2 | GetDelta (List< int > fingerID) |
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bool | HasFingerID (int fingerID) |
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bool | IsPhase (int fingerID, InputHandling ih) |
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bool | IsPhase (List< int > fingerID, InputHandling ih) |
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void | Tick () |
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