Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.StringOperator Class Reference
Inheritance diagram for GamingIsLove.Makinom.StringOperator:
GamingIsLove.Makinom.BaseData GamingIsLove.Makinom.IBaseData

Public Member Functions

 StringOperator (BaseStringOperator type)
 
override void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
override string ToString ()
 
virtual string Use (string currentValue, string value, string value2)
 
virtual void Use (ref string currentValue, string value, string value2)
 
void OldDataUpgrade (DataObject data, string dataKey)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 

Public Attributes

string type = typeof(SetStringOperator).ToString()
 
BaseStringOperator settings = new SetStringOperator()
 

Static Public Attributes

static StringOperator Set = new StringOperator(new SetStringOperator())
 

Properties

virtual bool Has2ndValue [get]
 

Member Function Documentation

◆ EditorAutoSetup()

override void GamingIsLove.Makinom.StringOperator.EditorAutoSetup ( string  fieldName)
virtual

Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute.

Parameters
fieldNameThe name of the field the function is called for.

Reimplemented from GamingIsLove.Makinom.BaseData.