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Makinom
2.21.0
API Documentation
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Public Member Functions | |
override void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | Init () |
virtual void | Clear () |
virtual void | CheckUIData () |
virtual void | UISystemChanged () |
virtual IPortrait | GetPortrait () |
virtual IPortrait | GetPortrait (IDataCall call) |
virtual IPortrait | GetPortrait (IPortraitContent portrait) |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
ImageContent | image = new ImageContent() |
BaseUIPortraitSettings | settings = Maki.UISystem.settings.Create<BaseUIPortraitSettings>() |
Properties | |
virtual Sprite | Sprite [get] |
virtual Texture | Texture [get] |
virtual BaseUIPortraitSettings | UISystemPortrait [get] |
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Sprite | Sprite [get] |
Texture | Texture [get] |
BaseUIPortraitSettings | UISystemPortrait [get] |
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virtual |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject.
data | GamingIsLove.Makinom.DataObject containing the data. |
Reimplemented from GamingIsLove.Makinom.BaseData.