Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.MusicChannel Member List

This is the complete list of members for GamingIsLove.Makinom.MusicChannel, including all inherited members.

AddAudioSource(GameObject gameObject) (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannelprotectedvirtual
AutoStoreTimePosition() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
CheckPlay(MusicClip clip) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
currentMusic (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
currentPlaying (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
delayedPlay (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
DoTick() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
DoTick2() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotectedvirtual
FadeIn(MusicClipSetting musicClip, float targetVolume, MusicPlayFromType playFromType, float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeIn(MusicClip clip, float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeInStored(int id, float time, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeOut(float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeOutPlay(MusicClipSetting musicClip, float targetVolume, MusicPlayFromType playFromType, float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeOutPlay(MusicClip clip, float fadeTime, Interpolation interpolation, float playFromTime) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeOutPlayStored(int id, float time, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
fadeTargetVolume (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
FadeTo(MusicClipSetting musicClip, float targetVolume, MusicPlayFromType playFromType, float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeTo(MusicClip clip, float fadeTime, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
FadeToStored(int id, float time, Interpolation interpolation) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
fadeVolume (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannelprotected
FadeVolume(float toVolume, Interpolation interpolation, float time) (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannelvirtual
gameObject (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
GetCurrentGUID() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
GetCurrentLoop() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
GetCurrentTargetVolume() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
GetCurrentTime() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
IsPlaying() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
IsPlaying(MusicClipSetting musicClip) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
lastMusic (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
LoadGame(DataObject data)GamingIsLove.Makinom.MusicChannelvirtual
MusicChannel(GameObject parent, int channel) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannel
mute (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannelprotected
Mute (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannel
Play(MusicClipSetting musicClip, float targetVolume, MusicPlayFromType playFromType) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
Play(MusicClip clip) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
PlayDelayed(float delayTime, float playFromTime) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotectedvirtual
PlayFromTime(string guid, float targetVolume, float time) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
PlayFromTime(MusicClip clip, float time) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
PlayStored(int id) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
RealVolume (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannel
SaveGame()GamingIsLove.Makinom.MusicChannelvirtual
SetOutput(AudioMixerGroup audioMixerGroup) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
SetPCM(int pcm) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
SetTime(float time) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
sourceA (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
SourceA (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannel
SourceB (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannel
sourceB (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
Stop() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
StopDelayedPlay() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotectedvirtual
StoreCurrent(int id) (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
stored (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
StoreTimePosition() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
Tick() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
ticking (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelprotected
UpdateVolume() (defined in GamingIsLove.Makinom.MusicChannel)GamingIsLove.Makinom.MusicChannelvirtual
Volume (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannel
volume (defined in GamingIsLove.Makinom.AudioChannel)GamingIsLove.Makinom.AudioChannelprotected