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Makinom
2.21.0
API Documentation
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Public Member Functions | |
bool | Check () |
bool | Interact (InteractionController ic) |
bool | IsType (IInteractionBehaviour interaction) |
List< IInteractionBehaviour > | GetAll () |
Gets all interactions in the scene matching the selected machine types. More... | |
IInteractionBehaviour | GetFirst (InteractionSource source) |
IInteractionBehaviour | GetFirstControl () |
IInteractionBehaviour | GetFirstCursor (GameObject startingObject) |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
bool | any = true |
AssetSelection< MachineTypeAsset > [] | machineType |
List<IInteractionBehaviour> GamingIsLove.Makinom.InteractionCheck.GetAll | ( | ) |
Gets all interactions in the scene matching the selected machine types.