![]() |
Makinom
2.21.0
API Documentation
|
Public Member Functions | |
void | PlaySchematic () |
![]() | |
virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
bool | initializationUse = false |
AssetSource< MakinomSchematicAsset > | schematicAsset = new AssetSource<MakinomSchematicAsset>() |
MachineUpdateType | updateType = MachineUpdateType.Update |
bool | inPause = false |
bool | setPriority = false |
int | priority = 0 |
InputID | inputID = new InputID() |