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Makinom
2.21.0
API Documentation
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Public Member Functions | |
override GameObject | Instantiate (GameObject prefab) |
override GameObject | Instantiate (GameObject prefab, Vector3 position, Quaternion rotation) |
override GameObject | Instantiate (GameObject prefab, Transform parent) |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
virtual bool | IsType (string type) |
Checks if the setting is of a defined type. More... | |
virtual string | GetGenericTypeName () |
Public Attributes | |
string | className = "" |
string | functionName = "" |
string | functionName2 = "" |
string | functionName3 = "" |