Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.ComponentDataFile Class Reference
Inheritance diagram for GamingIsLove.Makinom.ComponentDataFile:
GamingIsLove.Makinom.DataFile

Public Member Functions

 ComponentDataFile (string name, bool encrypted)
 
override void SetData (byte[] data)
 
override DataObject ToDataObject ()
 
- Public Member Functions inherited from GamingIsLove.Makinom.DataFile
 DataFile (string name, bool encrypted)
 
virtual void SetXMLData (string data)
 
virtual string GetXMLData ()
 
void ClearDataObject ()
 
bool CompareTo (DataFile file)
 

Additional Inherited Members

- Public Types inherited from GamingIsLove.Makinom.DataFile
enum  SaveFormatType { ByteArray, XMLString }
 
- Public Attributes inherited from GamingIsLove.Makinom.DataFile
string name = ""
 
- Protected Member Functions inherited from GamingIsLove.Makinom.DataFile
bool CompareData (DataFile file)
 
- Protected Attributes inherited from GamingIsLove.Makinom.DataFile
byte [] byteData = null
 
string xmlData = null
 
AssetLookUp lookUp = new AssetLookUp()
 
bool encrypted = false
 
DataObject dataObject
 
- Properties inherited from GamingIsLove.Makinom.DataFile
bool IsEncrypted [get]
 
AssetLookUp LookUp [get]