Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.BoolValue< T > Class Template Reference
Inheritance diagram for GamingIsLove.Makinom.BoolValue< T >:
GamingIsLove.Makinom.BaseData GamingIsLove.Makinom.IBaseData

Public Member Functions

 BoolValue (bool value)
 
 BoolValue (System.Type settingsType)
 
bool GetValue (IDataCall call)
 
override string ToString ()
 
override void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 

Public Attributes

string type = ""
 
BoolValue_BaseType< T > settings = new BoolValue_ValueType<T>()
 

Properties

virtual bool NeedsCall [get]
 

Member Function Documentation

◆ EditorAutoSetup()

override void GamingIsLove.Makinom.BoolValue< T >.EditorAutoSetup ( string  fieldName)
virtual

Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute.

Parameters
fieldNameThe name of the field the function is called for.

Reimplemented from GamingIsLove.Makinom.BaseData.