Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.BaseFloatOperator Class Referenceabstract
Inheritance diagram for GamingIsLove.Makinom.BaseFloatOperator:
GamingIsLove.Makinom.BaseTypeData GamingIsLove.Makinom.IBaseData GamingIsLove.Makinom.AddFloatOperator GamingIsLove.Makinom.BitwiseComplementFloatOperator GamingIsLove.Makinom.DivideFloatOperator GamingIsLove.Makinom.LeftShiftFloatOperator GamingIsLove.Makinom.LogFloatOperator GamingIsLove.Makinom.LogicalANDFloatOperator GamingIsLove.Makinom.LogicalExclusiveORFloatOperator GamingIsLove.Makinom.LogicalORFloatOperator GamingIsLove.Makinom.ModuloFloatOperator GamingIsLove.Makinom.MultiplyFloatOperator GamingIsLove.Makinom.PowerOfFloatOperator GamingIsLove.Makinom.RightShiftFloatOperator GamingIsLove.Makinom.RootFloatOperator GamingIsLove.Makinom.SetFloatOperator GamingIsLove.Makinom.SubFloatOperator

Public Member Functions

abstract int Use (int currentValue, int value)
 
abstract float Use (float currentValue, float value)
 
abstract void Use (ref int currentValue, int value)
 
abstract void Use (ref float currentValue, float value)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseTypeData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
virtual bool IsType (string type)
 Checks if the setting is of a defined type. More...
 
virtual string GetGenericTypeName ()