Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.BaseAudioSettings Class Reference
Inheritance diagram for GamingIsLove.Makinom.BaseAudioSettings:
GamingIsLove.Makinom.BaseData GamingIsLove.Makinom.IBaseData GamingIsLove.Makinom.PlayAudioSettings

Public Member Functions

virtual void Change (AudioSource audio)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 

Public Attributes

bool setOutputMixerGroup = false
 
AssetSource< AudioMixerGroup > outputMixerGroup
 
bool setDistance = false
 
float minDistance = 0
 
float maxDistance = 100
 
AudioRolloffMode rolloff = AudioRolloffMode.Linear
 
bool setPitch = false
 
bool randomPitch = false
 
float pitch = 1
 
float pitch2 = 1
 
bool setSpatialBlend = false
 
float spatialBlend = 0
 
bool setPanStereo = false
 
float panStereo = 0
 
bool setLoop = false
 
bool loop = false
 
bool setIgnoreLV = false
 
bool ignoreLV = false