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Makinom
2.21.0
API Documentation
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Public Member Functions | |
AssetBundleSettings (bool ownPath) | |
AssetBundleSettings (string assetBundleName) | |
string | GetBundlePath () |
AssetBundle | LoadBundle () |
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virtual DataObject | GetData () |
Gets a GamingIsLove.Makinom.DataObject representing the class. More... | |
virtual void | SetData (DataObject data) |
Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More... | |
virtual void | EditorAutoSetup (string fieldName) |
Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More... | |
Public Attributes | |
string | assetBundleName = "" |
bool | ownPath = false |
ApplicationPath | path |
AssetBundleLoadType | loadType = AssetBundleLoadType.LoadFromFile |
Properties | |
AssetBundleLoadType? | LoadType [get] |
string | Name [get, set] |
bool | OwnPath [get, set] |
ApplicationPath | Path [get, set] |