Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.AddFloatOperator Class Reference
Inheritance diagram for GamingIsLove.Makinom.AddFloatOperator:
GamingIsLove.Makinom.BaseFloatOperator GamingIsLove.Makinom.BaseTypeData GamingIsLove.Makinom.IBaseData

Public Member Functions

override string ToString ()
 
override int Use (int currentValue, int value)
 
override float Use (float currentValue, float value)
 
override void Use (ref int currentValue, int value)
 
override void Use (ref float currentValue, float value)
 
- Public Member Functions inherited from GamingIsLove.Makinom.BaseTypeData
virtual DataObject GetData ()
 Gets a GamingIsLove.Makinom.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a GamingIsLove.Makinom.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for the field defined using the settingAutoSetup option of the GamingIsLove.Makinom.EditorInfoAttribute. More...
 
virtual bool IsType (string type)
 Checks if the setting is of a defined type. More...
 
virtual string GetGenericTypeName ()