Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.VisibilityCheck Member List

This is the complete list of members for GamingIsLove.Makinom.VisibilityCheck, including all inherited members.

CheckVisibility(Renderer renderer) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck
CheckVisibility(GameObject gameObject) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck
CheckVisibility(SelectableObject selectable) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck
ClearInstance() (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheckstatic
EditorAutoSetup(string fieldName)GamingIsLove.Makinom.BaseDatavirtual
GetData()GamingIsLove.Makinom.BaseDatavirtual
IsVisible(Renderer renderer) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheckstatic
IsVisible(GameObject gameObject) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheckstatic
IsVisible(SelectableObject selectable) (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheckstatic
SetData(DataObject data)GamingIsLove.Makinom.BaseDatavirtual
type (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck
viewportPadding (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck
VisibilityCheck() (defined in GamingIsLove.Makinom.VisibilityCheck)GamingIsLove.Makinom.VisibilityCheck