Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.VariableSet< T > Member List

This is the complete list of members for GamingIsLove.Makinom.VariableSet< T >, including all inherited members.

ChangeAxisVector3(IDataCall call, VariableHandler handler, AxisType axis, string key, float value, FloatOperator op) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
ChangeBool(IDataCall call, VariableHandler handler, string key, bool value) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
ChangeFloat(IDataCall call, VariableHandler handler, string key, float value, FloatOperator op) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
ChangeInt(IDataCall call, VariableHandler handler, string key, int value, FloatOperator op) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
ChangeString(IDataCall call, VariableHandler handler, string key, string value, StringOperator op, string value2) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
ChangeVector3(IDataCall call, VariableHandler handler, string key, Vector3 value, Vector3Operator op, bool normalize) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
EditorAutoSetup(string fieldName)GamingIsLove.Makinom.BaseDatavirtual
fromObject (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
GetData()GamingIsLove.Makinom.BaseDatavirtual
GetFirstHandler(IDataCall call) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
GetHandlers(IDataCall call) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
GetHandlers(IDataCall call, List< VariableHandler > handlers) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
GetListChangeString() (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
GetListChangeString(int index) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
IsList (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
IsSameObject(T check) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
IsSingleHandler (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
key (defined in GamingIsLove.Makinom.VariableSet< T >)GamingIsLove.Makinom.VariableSet< T >
listChange (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
listIndex (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
objectID (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
objectScope (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
origin (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
Remove(IDataCall call, VariableHandler handler, string key, VariableRemoveType removeType) (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
selectedData (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
SetData(DataObject data)GamingIsLove.Makinom.VariableOriginSet< T >virtual
ToString() (defined in GamingIsLove.Makinom.VariableSet< T >)GamingIsLove.Makinom.VariableSet< T >
VariableOriginSet() (defined in GamingIsLove.Makinom.VariableOriginSet< T >)GamingIsLove.Makinom.VariableOriginSet< T >
VariableSet() (defined in GamingIsLove.Makinom.VariableSet< T >)GamingIsLove.Makinom.VariableSet< T >