Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.Variable< T > Member List

This is the complete list of members for GamingIsLove.Makinom.Variable< T >, including all inherited members.

EditorAutoSetup(string fieldName)GamingIsLove.Makinom.BaseDatavirtual
fromObject (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
GetData()GamingIsLove.Makinom.BaseDatavirtual
GetFirstHandler(IDataCall call) (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
GetHandlers(IDataCall call) (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
GetHandlers(ref List< VariableHandler > handlers, IDataCall call) (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
IsSameObject(T check) (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
key (defined in GamingIsLove.Makinom.Variable< T >)GamingIsLove.Makinom.Variable< T >
objectID (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
objectScope (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
origin (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
selectedData (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
SetData(DataObject data)GamingIsLove.Makinom.VariableOrigin< T >virtual
ToString() (defined in GamingIsLove.Makinom.Variable< T >)GamingIsLove.Makinom.Variable< T >
Variable() (defined in GamingIsLove.Makinom.Variable< T >)GamingIsLove.Makinom.Variable< T >
Variable(VariableOrigin origin) (defined in GamingIsLove.Makinom.Variable< T >)GamingIsLove.Makinom.Variable< T >
VariableOrigin() (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >
VariableOrigin(VariableOrigin origin) (defined in GamingIsLove.Makinom.VariableOrigin< T >)GamingIsLove.Makinom.VariableOrigin< T >