Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.PlayerHandler Member List

This is the complete list of members for GamingIsLove.Makinom.PlayerHandler, including all inherited members.

AddOtherPlayer(GameObject gameObject) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
Changed (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandler
changedHandler (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotected
CheckSpawnedPrefab() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotectedvirtual
Clear() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
CreatePrefabInstance() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotectedvirtual
CreatePrefabInstance(SpawnPoint spawnPoint, Vector3 offset) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotectedvirtual
Destroy() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotectedvirtual
FindInteractionControllers() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
FireChanged() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
FormulaObject (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandler
GameObject (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandler
GetPrefab() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotectedvirtual
IsPlayer(GameObject gameObject) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
LoadGame(DataObject data)GamingIsLove.Makinom.PlayerHandlervirtual
otherPlayers (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotected
PlayerHandler() (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandler
prefabIndex (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotected
prefabInstance (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlerprotected
RemoveOtherPlayer(GameObject gameObject) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
SaveGame()GamingIsLove.Makinom.PlayerHandlervirtual
SetPlayer(GameObject newPlayer, bool destroyOld, bool usePosition, bool useRotation, bool useScale) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
Spawn(int spawnID, Vector3 offset) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual
Spawn(Vector3 position, bool setRotation, Vector3 rotation, bool setScale, Vector3 scale) (defined in GamingIsLove.Makinom.PlayerHandler)GamingIsLove.Makinom.PlayerHandlervirtual