Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.DataHandler Member List

This is the complete list of members for GamingIsLove.Makinom.DataHandler, including all inherited members.

All (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
DataLoaded (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
Extensions (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandlerstatic
FindAsset(string guid) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
Get< T >() (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
GetFileDifferences(MakinomProjectAsset project, bool encrypt, DataFile.SaveFormatType format, Dictionary< string, DataFile > fileList) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
GetSaveData(bool encrypt, DataFile.SaveFormatType format) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
Initialize(MakinomProjectAsset project) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandlerstatic
LoadData() (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
LoadProject(MakinomProjectAsset project) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
ProjectAsset (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler
SetProject(MakinomProjectAsset projectAsset) (defined in GamingIsLove.Makinom.DataHandler)GamingIsLove.Makinom.DataHandler