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Makinom
2.21.0
API Documentation
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This is the complete list of members for GamingIsLove.Makinom.AssetSettings, including all inherited members.
AssetSettings() (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
defaultAssetBundleLoadType (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
defaultAssetBundlePath (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
EditorAutoSetup(string fieldName) | GamingIsLove.Makinom.BaseData | virtual |
GetData() | GamingIsLove.Makinom.BaseData | virtual |
loadAssetBundle (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
LoadAssetBundles() (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
SetData(DataObject data) | GamingIsLove.Makinom.BaseData | virtual |
unloadAssetBundlesOnSceneChange (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings | |
unloadResourcesOnSceneChange (defined in GamingIsLove.Makinom.AssetSettings) | GamingIsLove.Makinom.AssetSettings |