Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.PrefabSaverAsset Member List

This is the complete list of members for GamingIsLove.Makinom.PrefabSaverAsset, including all inherited members.

ClearData() (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
data (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >protected
DataName (defined in GamingIsLove.Makinom.PrefabSaverAsset)GamingIsLove.Makinom.PrefabSaverAsset
EditorSettings (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
GetEditorPopupName(bool addType) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >virtual
GetEditorSubDataNames() (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >virtual
GetSubDataContent(int index) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >virtual
GetSubDataCount() (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >virtual
HasChanged(bool encrypt, DataFile.SaveFormatType format, out DataFile file) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
Index (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
LoadData() (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
markedForSaving (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >protected
MarkedForSaving (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
PrefabSaverAsset() (defined in GamingIsLove.Makinom.PrefabSaverAsset)GamingIsLove.Makinom.PrefabSaverAsset
ReplaceTextCodes(ref string text) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >virtual
SaveData(DataFile saveFile, bool encrypt, DataFile.SaveFormatType format) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
SetData(DataObject data) (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
Settings (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
settings (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >protected
sortAtEnd (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >
SortAtEnd (defined in GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >)GamingIsLove.Makinom.MakinomGenericAsset< PrefabSaver >