Makinom  2.21.0
API Documentation
GamingIsLove.Makinom.ControlHandler Member List

This is the complete list of members for GamingIsLove.Makinom.ControlHandler, including all inherited members.

acceptTimestamp (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
AddCameraControl(Behaviour b) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
AddCameraEvent(CameraEvent cameraEvent) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
AddPlayerControl(Behaviour b) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
blockCamera (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
BlockCameraChanged (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
blockCameraChangedHandler (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
BlockCameraControlCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
Blocked (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
blockingMachines (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
blockingMouseTouch (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
BlockingMouseTouch (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
blockPlayer (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
BlockPlayerChanged (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
blockPlayerChangedHandler (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
BlockPlayerControlCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
CameraBlocked (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
CameraControls (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
cameraControls (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
cameraEvents (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
CanInteract (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
changingScene (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
ChangingScene (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
CheckAcceptAllowed()GamingIsLove.Makinom.ControlHandlervirtual
Clear() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
ClearCameraEvents(bool endEvents) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
ControlHandler() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
EnableCameraControls(bool enable) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
EnablePlayerControls(bool enable) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
EndBlockingMachineCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
EndSceneChangeCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
FireCameraControlBlocked(bool oldState) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
FireEndSceneChange() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
FireHoldAcceptTimeChanged() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
FirePlayerControlBlocked(bool oldState) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
FireSceneChangeInfo(bool inOldScene, bool beforeFade, GlobalMachineSceneChangeType loadType, string customType) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
FireStartSceneChange() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
HoldAccept(float maxTime, float delta, bool isClick) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
holdAcceptTime (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
HoldAcceptTime (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
HoldAcceptTimeChanged (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
holdAcceptTimeMax (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
HoldAcceptTimeMax (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
inputID (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
InputID (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
InSave (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
isClickHoldAccept (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
IsMachineBlocked (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
IsMouseTouchAllowed(MouseTouchControl control) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
mouseDelta (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
MouseDelta (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
mouseMoved (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
MouseMoved (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
mousePosition (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
MousePosition (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
PausedByKey (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
pausedByKey (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
PlayerControls (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
playerControls (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
RemoveCameraControl(Behaviour b) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
RemoveCameraEvent(CameraEvent cameraEvent) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
RemovePlayerControl(Behaviour b) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
ResetHoldAccept(bool isClick) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
ResetMachineBlock() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
RestoreControl() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
saveBlock (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
SceneChangeInfo (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
sceneChangeInfoHandler (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
SetBlockCamera(int add, bool notify) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
SetBlockControl(int add, bool notify) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
SetBlockPlayer(int add, bool notify) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
SetChangingScene(int add) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
SetMachineBlock(int add) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
SetSaveBlock(int add) (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
StartBlockingMachineCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
StartSceneChangeCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
Tick() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual
Touch (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
touchControl (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlerprotected
UnblockCameraControlCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
UnblockPlayerControlCalled (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandler
UpdateMousePosition() (defined in GamingIsLove.Makinom.ControlHandler)GamingIsLove.Makinom.ControlHandlervirtual