Add schematic nodes for Cinemachine support with this plugin.

This plugin adds new schematic nodes to Makinom to support Cinemachine, a procedural camera system available for free in the Unity Package Manager.

The plugin is available for free, the latest version is 2.0.0 (Unity 2018+).

Download Plugin (Unity 2018+)

If you’re using Unity 5.6 or Unity 2017 (latest version available in the Unity Asset Store), you can download version 1.0.2 here:

Download Plugin (Unity 2.6/2017)

Adding the Plugin

Before importing the plugin into your Unity® project, make sure you’ve got Makinom and Cinemachine imported in it. You’ll need at least Makinom 1.9.1 and Cinemachine 2.2.8 to support the plugin (for versoin 2.0.0, for version 1.0.2 use the latest version in the Asset Store).

The plugin will be imported into Assets/Makinom/Plugins/Scripts/, but you can move it to a different location if you want.

Since this plugin only adds new schematic nodes, there’s no additional setup needed – just importing the plugin into your Unity project will add the new nodes. The Cinemachine nodes can be found at: Animation + Audio > Cinemachine