August
10
2017

Code Extensions

Learn how to extend Makinom’s settings with custom code.


August
03
2015

Starting a Schematic

Learn starting a schematic in your code.


July
01
2015

Custom Schematic Nodes

Learn adding custom nodes for your schematics.


June
02
2015

General Scripting Information

A brief overview on where you can find what you’re looking for when accessing Makinom’s data.


June
02
2015

Setting up project references

To compile the source code into the Makinom.dll used by your Unity project, you need to set up the references in MonoDevelop.


May
11
2015

Custom Save Data

Makinom allows you to add custom save data to the save game system.


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