05 Game Controls
Setting up the schematic handling the game controls.
04 Destroying Jewels
Setting up the schematic to handle the destruction of a jewel.
03 Matching Jewels
Setting up schematics for the jewel matching logic.
02 Generating the Level
Setting up the schematic to randomly generate a jewel grid.
01 First Steps
A quick overview over the project and setting up the basics of the breakout game.
06 Sound Assignments
Setting up sound types and assignments.
Sound Types and Sound Assignments
Learn more about sound types and sound assignments, and how you can use them to improve your workflow.
Setting up the game’s HUDs.
04 Losing a Life
Setting up losing a life and game over.
Setting up the bricks.