November
12
2015

05 Game Controls

Setting up the schematic handling the game controls.


November
12
2015

04 Destroying Jewels

Setting up the schematic to handle the destruction of a jewel.


November
12
2015

03 Matching Jewels

Setting up schematics for the jewel matching logic.


November
12
2015

02 Generating the Level

Setting up the schematic to randomly generate a jewel grid.


November
12
2015

01 First Steps

A quick overview over the project and setting up the basics of the breakout game.


September
22
2015

06 Sound Assignments

Setting up sound types and assignments.


September
22
2015

Sound Types and Sound Assignments

Learn more about sound types and sound assignments, and how you can use them to improve your workflow.


September
22
2015

05 HUDs

Setting up the game’s HUDs.


September
22
2015

04 Losing a Life

Setting up losing a life and game over.


September
22
2015

03 Bricks

Setting up the bricks.