October
13
2016

Selected Data

The Selected Data feature can be used for all kinds of custom systems.


January
20
2016

Performance Optimizations

Learn how you can improve the performance of your game.


November
24
2015

Build Troubleshooting

Having problems building your project or running your built project?


September
22
2015

Sound Types and Sound Assignments

Learn more about sound types and sound assignments, and how you can use them to improve your workflow.


July
24
2015

Multiplayer & Networking

Makinom supports the new Unity Multiplayer functionality introduced in Unity 5.1.


June
03
2015

Node Editor

Learn more about the node editor.


May
13
2015

Makinom Editor

Learn more about the Makinom editor.


May
08
2015

Save Games

Makinom handles saving and loading the game for you – learn more about it.


May
03
2015

Global Machine

Learn more about global machines and what you can use them for.


May
03
2015

Game Starters

Game starters are crucial to starting Makinom and your game – learn more about them and where they’re used.