08 Game Over

Setting up the game over mechanic.


07 Enemy Mechanics

Setting up the enemy’s movement.


06 Game Manager and HUD

Setting up the turn based mechanic and a HUD.


05 Walls, Food and Exit

Setting up some game mechanics.


04 Player Controls

Setting up the player’s┬ámovement controls.


03 Level Generation Machines

Setting up the machines generating the level.


02 Generating the Level

Setting up the procedural level generation.


01 First Steps

A quick overview over the project and setting up the basics of the 2D roguelike game.