08 Game Over
Setting up the game over mechanic.
07 Enemy Mechanics
Setting up the enemy’s movement.
06 Game Manager and HUD
Setting up the turn based mechanic and a HUD.
05 Walls, Food and Exit
Setting up some game mechanics.
04 Player Controls
Setting up the player’s movement controls.
03 Level Generation Machines
Setting up the machines generating the level.
02 Generating the Level
Setting up the procedural level generation.
01 First Steps
A quick overview over the project and setting up the basics of the 2D roguelike game.