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06 Jewel Setup
Stetting up the jewel prefabs.
05 Game Controls
Setting up the schematic handling the game controls.
04 Destroying Jewels
Setting up the schematic to handle the destruction of a jewel.
03 Matching Jewels
Setting up schematics for the jewel matching logic.
02 Generating the Level
Setting up the schematic to randomly generate a jewel grid.
01 First Steps
A quick overview over the project and setting up the basics of the breakout game.
06 Sound Assignments
Setting up sound types and assignments.