October
25
2020

Upgrading a Makinom 1 Project

Learn more about upgrading a Makinom 1 project to Makinom 2.


July
19
2020

Languages (Makinom 2)

Learn more about how Makinom 2 manages multiple languages and exporting/importing content for translations.


July
19
2020

UI System: Unity UI (Makinom 2)

Learn more about using the Unity UI extension for Makinom 2’s UI system.


July
19
2020

UI Systems (Makinom 2)

Makinom 2’s UI system is modular and can be completely replaced with custom UI solutions.


June
18
2019

GUI Layouts

GUI layouts can be used to arrange multiple GUI boxes.


April
19
2019

Asset Sources

Makinom can use assets from different sources, e.g. direct references or asset bundles.


August
10
2017

Code Extensions

Learn how to extend Makinom’s settings with custom code.


October
13
2016

Selected Data

TheĀ Selected Data feature can be used for all kinds of custom systems.


January
20
2016

Performance Optimizations

Learn how you can improve the performance of your game.


November
24
2015

Build Troubleshooting

Having problemsĀ building your project or running your built project?