January
12
2018

Makinom 1.10.1

New settings to replace standard Unity functionality (e.g. game object instantiation), new schematic nodes and other new features, changes and fixes.


November
23
2017

New Plugins Available

There are 2 new plugins for Makinom available!


November
17
2017

Makinom 1.10.0

New editor convenience functionality, new date and time nodes, new networking nodes and other new features, changes and fixes.


October
16
2017

Makinom 1.9.2

Small update with some new schematic nodes and other new features, changes and fixes.


August
14
2017

Plugins updated

All plugins have been updated.


August
14
2017

Makinom 1.9.1

Support for Unity 2017.1 and new schematic nodes to support Timeline.


August
08
2017

Makinom 1.9.0

New UI features, code structure changes to allow extending functionality without changing Makinom’s code, and other new features, changes and fixes.


May
19
2017

Makinom 1.8.0

New custom GUI settings per GUI layer, optional multi-window editor, custom save game solution support, Unity 5.6 compatibility and other new features, changes and fixes.


March
01
2017

Makinom 1.7.0

New schematic nodes for changing light components, update to enum popup fields and the node editor, reliable input keys in fixed update and other new features, changes and fixes.


February
10
2017

New Plugin: Cinemachine

A new Makinom plugin is available to support Cinemachine!